Babolea

=__ Welcome to My Web 2.0 Wiki Page. __= ===About Me || My Blog || @Web 2.0 Articles || Web 2.0 Blogs || Web 2.0 Links || Internet Time-line || @Go Animate || Web 2.0 Lesson || My Web 2.0 List===

What I have learned and want to learn.

 * 1) How can social networking be used in the school environment?
 * 2) Should students be allowed to have access to social networking sites in school?
 * 3) Should schools begin hosting closed social networking sites for their students?
 * 4) Are school responsible for acts committed on social networking sites outside of school?
 * 5) Ipod Touches in the classroom. Good or Bad?
 * 6) How can schools administer a "safe" social networking environment.
 * 7) Are virtual avatars the future of ed tech?

__What is Web 2.0?__
The term "**Web 2.0**" (2004–present) is commonly associated with web applications that facilitate interactive [|information sharing], [|interoperability], [|user-centered design],[|[1]] and [|collaboration] on the [|World Wide Web]. Examples of Web 2.0 include web-based communities, [|hosted services], [|web applications], [|social-networking sites], [|video-sharing sites], [|wikis], [|blogs], [|mashups], and [|folksonomies]. A Web 2.0 site allows its users to interact with other users or to change website [|content], in contrast to non-interactive websites where users are limited to the passive viewing of information that is provided to them. source: http://en.wikipedia.org/wiki/Web_2.0

__Glossary Terms and Definitions__
A web design which is created in a way that it fulfills every possible need of the end user and empowers the user to perform certain customizations within the design. User-centered designs are cleaner, often ajax based and easy to navigate. The appearance of the design is given a special preference while creating such a design. iGoogle, a customizable Google homepage is one of the most appropriate examples of a User-centered design.
 * User-centered Design**

Every small unit of contribution is important to a Web 2.0 service. Millions of such contributions eventually lead the website to state of higher relevance. For instance, any conventional Media company (employing hundreds of reporters) has today been easily beaten by blogging platforms like Blogger and Wordpress in producing extremely frequent and relevant content as millions of users are acting as a contributor, building up a large resource within much lesser span of time
 * Crowd-sourcing**

Gone are those days when one had to heavily rely on the desktop for accessing various web applications.Today’s Web 2.0 services don’t require a client download condition.Nor is the dependency on a particular OS for accessing the web services.Whatever be the method of internet access(Windows,Mac or Mobile OS),the web 2.0 applications are nowhere affected with it
 * Web as Platform**

Wikipedia takes the first place when it comes to proving the power of collaboration. Before 2001 (year of Wikipedia’s inception), there used to exist only driven information sources such as Britannica Encylopedia, About.com and similar other sources, where collaboration was never implemented. Today, Wikipedia stands way ahead in terms of content quantity as well as quantity.
 * Collaboration**

Earlier,most of the services used to be administered and not automated.But Web 2.0 services follow a self-service model rather than being a adminstrator dependent.For instance,Google Adsense is a self service platform for Ad publishing.There is no adminstrator for allowing/rejecting the requests from the users.The users get to have a self-service system by Google which helps them deploy Ads on their site/blog quite easily.Same is the case with social bookmarking services such as Digg,Reddit,Stumbleupon etc.
 * Power Decentralisation**

In a generation where blogosphere has overpowered the conventional mainstream media, Web 2.0 services have to be highly dynamic and proactive.If crowdsourcing is there then dynamicity follows by default.
 * Dynamic Content**

With Cloud computing on a roll,more and more web services are taking the route of SaaS(Software as a Service). Softwares are available as a web service with no platform dependency at all.
 * SaaS**

Rich User Experience **Use of XHTML,CSS 2.0,Ajax,flex and simlar other rich media producing technologies have potencially helped making web services lighter,faster,less cluttered and more appealing to the end user.A great user experience plays a big role today,in making users come back again to the web service.**

source: Core Characteristics of Web 2.0 Services http://www.techpluto.com/web-20-services/